
Team Horay have released a new patch for their top-down action game Sephiria. This update makes adjustment to the games fonts as well as several bug fixes.
Sephiria is available for Steam via Early Access. You can view the full patch notes down below:
Changes
- You can now select smooth fonts for each language.
- Smooth fonts are slightly less consistent with the game’s overall style than the existing pixel fonts, but they make the game easier to play on low-resolution devices.
- Smooth fonts are selected by default when running the game on Steam Deck.
- Smooth fonts are slightly less consistent with the game’s overall style than the existing pixel fonts, but they make the game easier to play on low-resolution devices.
- Improved UI readability at HD (1280×720) resolution.
- Fixed a bug where the ‘start’ button was included among the remappable keys when remapping gamepad inputs on Steam Deck.
- Improved the weapon tooltip UI—categories are now divided into separate tabs.
- Improved various text translations.
- Allied units in an ‘alliance’ relationship now display a heart marker during combat for friend-or-foe identification.
- Made several improvements to controller UI usability and bugs.
- When using a controller, the border of the currently selected UI element now blinks.
- Fixed a bug where the +/- actions in the fruit skewer UI behaved incorrectly with a controller.
- Fixed a bug where a blinking indicator remained in the center of the screen after closing the multiplayer UI while using a controller.
- You can now check your ‘current fruit skewer’ in the stats UI.
- Improved an issue where the game would instantly crash from a black screen when launched in environments with limited DirectX 12 support.
- Improved an issue where the game would fail to run properly when some corrupted language files failed to load.
- Fixed a bug where enemies with super armor would not take fall damage when falling into a pit.
- Fixed an issue where some floors would occasionally fail to load properly.
- Fixed a bug where overwriting the current preset configuration did not work correctly.






































































