Independent game studio PSINE Studios have announced they have decided to migrate their upcoming first-person title The House In The Hollow from Unreal Engine 4 to Unreal Engine 5.
This decision was made so they could bring the true life of the title onto the screen. It also allows the developers to add new game features, including full ray tracing support with Unreal Engine 5 Lumen support as well as the addition of detailed 3d models with Nanite.
The House In The Hollow releases later this year for PC via Steam. You can view the game introduction down below: